

The Tormented Dead spawn every 20 seconds, starting 20 seconds after 90% and the red field vanishes one minute after their death. Upon their death they spawn a red AoE field similar to Plaguelands that corrupts all boons into conditions. They slowly lose health but are also highly susceptible to damage and CC.


Not receiving a stack for 30 seconds results in losing all stacks.Īt 90%, 66% and 33% Boss HP, the outer circle of the arena will become orange and vanish 3 seconds later, reducing its size. Every 12 seconds (starting at 7:54), the current Fixated player will gain a stack of Necrosis, increasing all damage received by 40% per stack. The last player to use the special action skill will be Fixated, temporarily serving as the tank. The two players that claim the runes will receive Exile's Embrace, which will grant them the special action skill Issue Challenge (default: -) (45s cooldown). To start the fight, both the red and green runes must first be claimed. After its defeat, it is revealed that it was the possessed body of Desmina, who quickly reclaims it back. In the first encounter, you have to defeat the Soulless Horror. Reason: Missing content, remove if all is here Soulless Horror Health: 35,391,600 (Same HP if the Challenge Mote is active) Enrage Timer: 8 minutes Enrage Effect: Enraged - Increases damage dealt by 200%. You can help the Guild Wars 2 Wiki by expanding it. This key section of the article is incomplete. Protect the reapers as they begin the ritual.Enter the Hall of Judgment and confront Dhuum.Return to Desmina at the Hall of Judgment.Restore the Statue of Death and Resurrection.Bear the runes and engage the Soulless Horror.River of Souls Statue of Death and Resurrection Statue of Ice The only way we're going to learn more is by going to the source. Creatures from Grenth's realm attacking Grenth's followers.

Their behavior is mostly that of typical Underworld creatures - vile, murderous, and pretty uninteresting - but according to experts in necromancy, some of them seem to be targeting priests of Grenth. There's been a marked increase in creatures escaping the Realm of the Dead.
